The following programm is a minimal windows program. It opens a window and writes a text into the window.
If you compile it with MinGW , be sure to add the -mwindowsflag in order to prevent the ... undefined reference to 'TextOutA@20' and ... undefined reference to 'GetStockObject@4 linker error.
#include <windows.h>
LRESULT CALLBACK WndProc(
HWND hWnd,
UINT msg,
WPARAM wParam,
LPARAM lParam ) {
switch( msg ) {
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hDC = BeginPaint( hWnd, &ps );
TextOut(hDC, 10, 10, "ADP GmbH", 8 );
EndPaint( hWnd, &ps );
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc( hWnd, msg, wParam, lParam);
}
return 0;
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow) {
WNDCLASSEX wce;
wce.cbSize = sizeof(wce);
wce.style = CS_VREDRAW | CS_HREDRAW;
wce.lpfnWndProc = (WNDPROC) WndProc;
wce.cbClsExtra = 0;
wce.cbWndExtra = 0;
wce.hInstance = hInstance;
wce.hIcon = LoadIcon((HINSTANCE) NULL, IDI_APPLICATION);
wce.hCursor = LoadCursor((HINSTANCE) NULL, IDC_ARROW);
wce.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
wce.lpszMenuName = 0;
wce.lpszClassName = "ADPWinClass",
wce.hIconSm = 0;
if (!RegisterClassEx(&wce)) return 0;
HWND hWnd = CreateWindowEx(
0, // Ex Styles
"ADPWinClass",
"ADP GmbH",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, // x
CW_USEDEFAULT, // y
CW_USEDEFAULT, // Height
CW_USEDEFAULT, // Width
NULL, // Parent Window
NULL, // Menu, or windows id if child
hInstance, //
NULL // Pointer to window specific data
);
ShowWindow( hWnd, nCmdShow );
MSG msg;
int r;
while ((r = GetMessage(&msg, NULL, 0, 0 )) != 0) {
if (r == -1) {
; // Error!
}
else {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
// The application's return value
return msg.wParam;
};